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this build may not fit you so i wrote about possible changes aswell that could fit you and also be warned my english is not that good particularly stuff like gramma.
im Project Zedox Exile / Vnlotx Zedox Dominion Stalker on Jabbit (atm), i run this build nearly 80%-90% of the time and it moves very close to the current meta for stalkers.
(T8 - main dmg)
(Base - Healreduce)
(Base - Extra DPS / Energybuff)
(Base - DPS CD + Group Support)
(Base - Stun)
(T8 - Movement / Gap closer)
(T4 - Self-Heal / Energybuff)
(T4 - Safe Vanish)
in the current meta for stalkers i see alots of Stalker playing with
T8 i Personaly doesnt like it since you would give up lots of ultility for the T8. iLike to play 10 - 0 in BGs
got "buffed" its an extremly nice cooldown with a kill-cd-reset but if you dont go for the kill you got 1 min cd and for wildstar 1 min is way to long with only 8 Abilitys so i dropped it.
- Extra 1k+ + more dmg / we take it simply becasue the dmg +.
- Attacking from behind grants + 8% Attackpower thats just awesome and boosts our dmg.
- if above 50% HP we get extra +6% dmg same as above just good dmg boost.
- Crits applys dots nice if you are against stealthy classes you can see your dmg and know where he is and some extra dmg.
- your crits deal extra dmg to target below 25%, its a very nice execute that even can make
to deadly attacks.
- CD abilities have a 50% chance to snares 35% for 5 sec nearly the only slow we have can only trigger by
- if you for 3 sec in Stealth dmg wont break it anymore, in combination with
an Save Stealth mid fight.
When hit by an CC effect you get an CC Amor and a 6,5% mov speed buff this saves you alot.
- breaking Stealth grants + 4% dmg for 5 sec nice dmg boost for the burst dmg we deal.
- you can no longer be Dazed
- (Base - DPS CD + Group Support)
here are some Honorable Abilitiys.
is a huge impact spell, i used it often in arena for the 50% healreduce debuff.
is a really good skill becasue it can be used to chase, run away or stun i just like more to play with
becasue if used on low targets it can trigger the AMP Devastate
up to 4 times.
is played by a big amount of people for a reason, its a aweseome skill if a had one slot more i would pick it.
is a great option to play extrem safe, i just go with
for the dps boost and party support.
got nerfed with the F2P launch in dmg scale with AP and the T4 got halfed
is becomming more and more popular skill because the T4 got changed, you can use it multiple time without having to reset the fight - keep in mind that you lose a lot of burst.
this part was hard for me to explain because of my lack in english if you dont understand my reasons becasue of it feel free to ask me ingame.
POSSIBLE ABILITIYS CHANGES
The Core Build should not be changed but
can be changed to fit your playstyle.
If you want more Control over your enemy you can drop
and go for a second CC ability
This Content is old (from F2P Launch)
Dont think i going to rewrite this
PROS / CONS
- high burst
- safe stealth ( T4
- good self heal ( T4
- CC Breaker (
- high mobility ( thanks to Iron Man
- hard to play
- squishy as f*ck
- people hate you for this
HOW TO USE
you go mainly to burst down squishy targets or execute low targets.
try to avoid fighting tanks for a longer duration.
(if skilled) -
dont forget that you can use
between the rotation to apply a slow if your AMPCrippling Blows
there are 3 possible and useful ways to rune i talk about every one of them so you can pick what you think is suit you the most
1: Full Assassin
these runes are the most Popluare runes and is aimed for a build that is based on
with this runes you go for Earth and Fire runes Earth is used as Crit Sev to improve your crit spikes and Fire as Crit for your Crit Chance with this set you go for a maximazed Burst.
You can add Garroter runes for the bonuses if you shit money
these runes are are aimed for a build with
or HAVOC Runes
pick one since they do the same or go 4/6 of both each item with just big runes with this runes you go for Fire runes and Water runes Fire is Used as Crit Chance and Water for Multihit Chance with this runes you go for evenly dmg this is very effectiv to train healer or for some arena combs that are based to train healer or caster.
these runes take both of them above to crit high thanks to crit sev and thanks to the high crits the multi hits are higher aswell so we aim for a bursty build that has lower spikes than the Assassin Build but you still have evenly dmg but lower than the Fighter with this runes you can play both
Weapon: Executioner - you deal additinal 1,4k dmg to targets below 30% dont need to be crits 2,5 cd
Head: Blood Rage - 2% bonus dmg and lifesteal if you get lower the nummber goes up to 8%
Chest: Flurry - Crits buff a Stackable buff for Multihit and Multihits buffs a stackable buff for Crit
Hands: Punisher - Stuned is you deal with every dmg additional 1k dmg
Boots: Quick Feet - after dashig you get 15% speed buff for 5 sec
there is an DMG and Tank PVP Runeset they both have extremly Strong Setbonis you should get them if you get the money for it.
DMG: Garroter these runes have Earth Fire and Air that is usefull so we go for these as big runes and Fire and Earth again as small runes to get 8/8
Tank: Contender these runes are tank based runes an so no one of this runes realy are usefull so you go 4 big runes to go 8/8
MY ENDGAME FANTASY (HYBRID)
6/6 - Fusion
6/6 - Fusion
: Blood Rage
6/6 - Fusion
Hands: PULS Runes
4/6 - HAVOC Runes
4/6 - Fusion
Boots: PULS Runes
4/6 - HAVOC Runes
4/6 - Fusion
: Quick Feet
Note: i have two Stalker and run with one the Fighter and with the other the Engame Fanatasy
The most well geared pvp Stalker Maxing there crit dmg but i feel its clunky if you crit with 250% its nice and feels strong super op and stuff like this but you have to count on your low ~16& crit chance what you have with it, so i choose to use my 30% Multistrike dmg (Base) and go for more crit so i have around the same max dmg but more reliable dmg.
if you run MY ENDGAME FANTASY (HYBRID)
you get more than 16% crit and 250% crit dmg.
1. 200% Crit DMG
2. 20% Crit
3. 20% Multistrike Chance
4. 30% (Base) Multistrike DMG
since Multistrike stacks good you only need a few times rune PULS Runes
4/6 - HAVOC Runes
4/6 in a few slots you get the 20% fast.
RNG SUCKS WE WANT CONTROL OVER EVERYTHING!!
- lets say your Base Crits without stats are 1000 -
Having 16% crit and 250% crit dmg, if you crit with your "low" 16% chance you deal 1000 x 2,5 so you deal 2500 Crits with maxing crit dmg
Having 200% Crit DMG, 20% Crit, 20% Multistrike Chance, (Base) Multistrike
in case of no crit - 1000
in cace of crit 1000x2 = 2000
in case of multistrike 1000x0,3+1000 = 1300
in case of crit and multstrike 2000x0,3 + 200ß = 2600
so with the Hybrid like Build you still have every here and than extremly high crits but the focus it on having a better reliable dmg without loosing burst potential.
i recommend those two:
1. Impale Assist : shows the indicator of your
range download here
2. Stalker Zone : shows the back of the enemy download here
i wrote this build/guide in order to kill some time but i had alot of fun and improvement for myself so i really want to upgrade this build/guide everytime the meta changes so if you hear about anything new write it down in the comments or write me a letter ingame i test it out and if its cool i write about it so please let me know how you do with this build i hope this can help you improve
Edit: i havent played for around a Year after comming back a lot changed - just look at Ruin, Analyse Weakness, Punish and Impale i really like the new Punish/Imaple it feels way better to play.
I Updated around 80% of this guide but since i havnt catched up to everything new since my break i plan another update asap
i personally dont use it, other stalker use it to trap foes, catch up or bind them while running away there are alot more ways to use you have to get used to it this can take time be patient, watch Stalker Streams or PvP Youtube vids and look how other Stalker use it seeing things is more effectiv than reading about it. hope this can help you !!
Im getting crushed with Tether Anchor does Stalker has that skill cuz Ive seen them use it. And how useful is it.
i would drop Devastate but getting the missing amp points are not that of a big deal you get them soon
You have 11 AMPs in the List but you can only take 10 which one is the one you would drop if you had to choose
Precision - Extra 1k+ + more dmg / we take it simply becasue the dmg +.
Onslaught - Attacking from behind grants + 8% Attackpower thats just awesome and boosts our dmg.
Brutlity Mastery - if above 50% HP we get extra +6% dmg same as above just good dmg boost.
Fatal Wounds - Crits applys dots nice if you are against stealthy classes you can see your dmg and know where he is and some extra dmg.
Devastate - your crits deal extra dmg to target below 25%, its a very nice execute that even can make Cripple or Stagger to deadly attacks.
Crippling Blows - CD abilities have a 50% chance to snares 35% for 5 sec nearly the only slow we have can only trigger by Analyze Weakness, Stagger and Punish.
Assassin - if you for 3 sec in Stealth dmg wont break it anymore, in combination with Tactical Retreat an Save Stealth mid fight.
Iron Man When hit by an CC effect you get an CC Amor and a 6,5% mov speed buff this saves you alot.
Who's Next - breaking Stealth grants + 4% dmg for 5 sec nice dmg boost for the burst dmg we deal.
Hello Nicoatha Shred is not really dealing dmg, the dmg is so low that you would lose every trade vs every class even tank autohits dealing more dmg than shred so you just spam abilitiys that really dealing dmg, if your energy is low start kitting them and use Preparation this restores your suitpower and thanks to t4 some heal, if your energy is up again restealth and start spam impale again.
if you still have questions feel free too ask again :>
you even can text me ingame i playing on EU Jabbit on Exile Project Zedox and on Dominion Vnlotx Zedox